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Games > Video Games > Roleplaying > Massive Multiplayer Online > Vanguard - Saga of Heroes > News and Reviews


Sites whose main focus is to provide news, reviews, previews, interviews with development teams and articles about "Vanguard - Saga of Heroes"
Games > Video Games > Roleplaying > Massive Multiplayer Online > Vanguard - Saga of Heroes > News and Reviews

Links:

GameSpot.com

Interview with developer Brad McQuaid touching on questing and tradeskilling options in Vanguard.
http://www.gamespot.com/pc/rpg/vanguard/preview_6091516-2.html

GameSpy.com

Interview with Brad McQuaid covering similarity to Everquest, premise of game, hardcore play and design philosophy.
http://www.gamespy.com/interviews/march04/mcquaid/

Warcry.com

Interview with Mike Hutchins, Senior Game Designer covering his role in development of Everquest and now in Vanguard, also touches on capacity of MMORPG market for more games.
http://vs.warcry.com/scripts/columns/view_sectionalt.phtml?site=64&id=239&colid=2097

Mpogd.com

Announcement by Sigil that they intend to use the Unreal game engine from Epic Games to run Vanguard.
http://www.mpogd.com/news/?ID=1077

IGN.com

Interview with Brad McQuaid, he fields questions on design philosophy, the development team and trends in the MMORPG genre.
http://pc.ign.com/articles/441/441980p1.html

IGN.com

Interview with Brad McQuaid and Jeff Butler, field questions on what is different about the new game, quest mechanics, the dual experience system and graphics.
http://pc.ign.com/articles/512/512702p1.html

Warcry.com

Preview with comments from development team on visibility ranges, zoneless gameplay, interaction with city buildings, travel options, craft skills and races.
http://www.warcry.com/scripts/columns/view_sectionalt.phtml?site=15&id=117&colid=3218

GamesIndustry.biz

Sigil license realtime foliage and flora engine SpeedTreeRT from IDV for use in Vanguard.
http://www.gamesindustry.biz/press_release.php?aid=4513

Okratas.com

Interview with Cindy Bowens (Sigil Games) outlining the company stance on secondary market sales.
http://www.okratas.com/modules.php?op=modload&name=News&file=article&sid=59

GameSpy.com

Discussion with Zack Karlsson of Sigil Games about their approach to building the fictional continent of Qalia.
http://pc.gamespy.com/pc/vanguard-saga-of-heroes/609555p1.html
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